project(EdgeDetect)
set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE) 
SET(CMAKE_DEBUG_POSTFIX _d)

include_directories(
			${CMAKE_CURRENT_SOURCE_DIR}
			)

# EdgeDetect
set( EdgeDetect_h ${EdgeDetect_h}		
			EdgeDetectNode.h
			EdgeDetectNodePlugin.h
			)

set( EdgeDetect_moc ${EdgeDetect_moc}	
			EdgeDetectNode.h
			EdgeDetectNodePlugin.h
			)

set( EdgeDetect_src ${EdgeDetect_src}	
			EdgeDetectNode.cpp
			EdgeDetectNodePlugin.cpp
			)

set( EdgeDetect_res ${EdgeDetect_res}	
			EdgeDetect.xml
			)

# Create moc files		   
qt4_wrap_cpp(EdgeDetect_cxx ${EdgeDetect_moc})

# Create source groups
source_group("Moc Files" FILES ${EdgeDetect_cxx})
source_group("Header Files" FILES ${EdgeDetect_h})
source_group("Resources" FILES ${EdgeDetect_res})

# Add header files to sources to make headers visible in Visual Studio
IF (WIN32)
  set(EdgeDetect_src ${EdgeDetect_src} ${EdgeDetect_h} ${EdgeDetect_res})
ENDIF(WIN32)

# Create static library
add_library(EdgeDetect SHARED ${EdgeDetect_src} ${EdgeDetect_cxx})

# Add library dependencies
target_link_libraries(EdgeDetect
			optimized QtCore4 debug QtCored4
			optimized QtGui4 debug QtGuid4
			optimized QtXml4 debug QtXmld4
			optimized OgreMain debug OgreMain_d
			optimized frappercore debug frappercore_d
			)

# Install files
install( FILES ${EdgeDetect_res} DESTINATION ${NODE_PLUGIN_INSTALL} )
install( TARGETS EdgeDetect RUNTIME DESTINATION ${NODE_PLUGIN_INSTALL} )
